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Camelot Unchained Shares Healer Updates, Work On A Frosty Biome, Animation Updates, And More

  • Vujinovic Nebojsa
  • October 5, 2021
Source: camelotunchained.com

Camelot Unchained has released a new update on their official website, detailing the progress they have made with their project. The game is still in pre-alpha, but it’s quite an impressive feat to see how much they’ve already accomplished.

Camelot Unchained has released a new update that includes the ragnarok: colossus and other updates.

camelot-unchained-healy-rocks-696x229

Camelot Unchained is beginning the month of October off with its customary end-of-month wrap-ups for the previous month of September, much like clockwork. As is customary, some of the more significant changes are sourced from the monthly email. This month, players will see a number of healing improvements, with an emphasis on runestone healing, which allows players to either lay down a helpful runestone or huck it in a specified location. Players may also read up on changes to the healer class that the developers are working on. Despite this, the article acknowledges that healer classes are the least developed so far, with a long way to go.

We also get a glimpse at an icy new frozen tundra biome, complete with all the icy flora and fluffy furious creatures you could desire, a fresh look at the coastal lowland area, and more concept art for the Hamadryad and Cait Sith races in the newsletter.

Source: altchar.com

Meanwhile, this month’s Top Ten-ish is mainly on animations, with work on chaining animations together smoothly, animation interplay, and animation for press-and-hold strikes highlighted. The list also claims that Alchemy is “very near” to completion, details ongoing work on melee 2.0, and describes the production of design documents for home islands, among a slew of other updates.

Camelot Unchained, which was initially Kickstarted in 2013, has received criticism over the years due to delays, the formation of a second studio, the announcement of a second game utilizing CU’s custom-built engine, and delayed refunds, as MMORPG veterans will remember. In 2018, the game reached its “beta one” phase, with testing capable of simultaneously placing 3000 people and bots on the battlefield. The company claims it is still paying refunds and working on both games as of 2023, but it does not respond to requests for interviews with the press.

Related Topics
  • Animation
  • Camelot Unchained
  • Frosty Biome
  • Healer Updates
  • Tips
Vujinovic Nebojsa
Vujinovic Nebojsa

I'm Nebojša, with over 15 years of experience in digital marketing. My writing spans various topics, with a focus on technology, gaming, app development, and automobiles. Additionally, I delve into SEO optimization. Outside of work, I unwind with reading, walking, traveling, and quality time with my wife and daughter.

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